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City Ubiquitous

Place, Communication, and the Rise of Omnitopia

Andrew F. Wood (author)

ISBN: 9781572738843

Publication Date: Aug 2009

Format: Hardback

Also available as: Paperback  

Explores an emerging mode of urban life that is both familiar and different: a continuum of places, technologies, and performances that meld disparate enclaves into a coherent whole. This book investigates the structure and perception of omnitopia, by investigating its origins in Parisian arcades, and military-industrial super slabs.
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This book explores an emerging mode of urban life that is both familiar and startlingly new: a continuum of places, technologies, and performances that meld disparate enclaves into a seemingly coherent whole. We may access this convergence of terminals to the same place by way of interstate highways, internet connections, and personal media devices, even as we encounter ever more unyielding barriers to meaningful human communication. "City Ubiquitous" is written for students and scholars of the built environment, but it is also meant for anyone who recognizes the odd and frightening pleasures of urbanity. Flowing from airport to hotel to coffee shop to chain restaurant, we glimpse the alienation and fascination of looking, consuming, and communicating in the staccato rhythms of contemporary life. The book investigates this phenomenon, this structure and perception of omnitopia, by investigating its origins in Parisian arcades, world's fairs, and military-industrial super slabs, its manifestations in airports, hotels, and shopping malls, and its potential undoing through performance, placelessness, and reverence.
Illustrations Illustrations
Pages 232
Date Published 30 Aug 2009
Publisher Hampton Press
Subject/s Urban communities   Urban & municipal planning  
INTRODUCTION. On the Road Again. A Rhetoric of Ubiquity. Notes. References. OVERVIEW. ENCLAVE. Rise of the Consumer Enclave: Arcades and Department Stores. World's Fairs as Enclaves of Civilization. Democracity. Futurama. Conclusion. Notes. References. CONSTRUCTION. From Train to Auto. Greyhound Bus Terminals. The "Only by Highway" Campaign. Conclusion. Notes. References. FRAMEWORK. Introduction to Play Time and the Terminal. Dislocation. Conflation. Fragmentation. Mobility. Mutability. Conclusion. Notes. References. OVERVIEW. AIRPORTS. The Terminal as All-Place. The Terminal and Movement. The Terminal and Atomized Interactions. Airports in the Post-9/11 Era. Conclusion. Notes. References. HOTELS. Motels. Holiday Inn. Convention Hotels. Conclusion. Notes. References. MALLS. The First Mall. The (Once) Biggest Mall. The Post-Mall. Conclusion. Notes. References. OVERVIEW. PERFORMANCE. Las Vegas as the Capital of Omnitopia. Post-Tourists in Las Vegas. Leaving Las Vegas. Conclusion. Notes. References. CONVERGENCE. Object Analysis. Analysis of iPod Advertisements. iPod Etiquette. Conclusion. Notes. References. REVERENCE. Enduring Locales. Temporary Locales. Fleeting Locales. Conclusion: Reverence for Ruins. References. Author Index. Subject Index.

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